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Parkitect game save locations
Parkitect game save locations











  1. PARKITECT GAME SAVE LOCATIONS ARCHIVE
  2. PARKITECT GAME SAVE LOCATIONS WINDOWS

  • When zipping the files, you should select the two text files and create a new.
  • PARKITECT GAME SAVE LOCATIONS ARCHIVE

  • The files within the ZIP archive must have correct timestamps.
  • PARKITECT GAME SAVE LOCATIONS WINDOWS

    Windows Notepad will not save the newlines correctly, so another editor such as Notepad++ must be used. The files within the ZIP archive must use UNIX-style newlines.The game seems to be unusually picky about the format when loading: They include all the game state data and the meta-information that is shown on the load game screen. sav file is a ZIP archive containing two text files: gamestate and meta. %USERPROFILE%\Documents\Paradox Interactive\Stellaris GamePass\save games\$EMPIRENAME+ID\Įach. $HOME/.local/share/Paradox Interactive/Stellaris Plaza/save games/$EMPIRENAME+ID ( $XDG_DATA_HOME is ignored!) %USERPROFILE%\Documents\Paradox Interactive\Stellaris Plaza\save games\$EMPIRENAME+ID\

    parkitect game save locations parkitect game save locations

    ~/Library/Application Support/Steam/userdata//281990/remote/save games/​ $STEAMFOLDER/userdata/$STEAMID/281990/remote/save games/$EMPIRENAME+ID $HOME/.local/share/Paradox Interactive/Stellaris/save games/$EMPIRENAME+ID ( $XDG_DATA_HOME is ignored!) $HOME/Documents/Paradox Interactive/Stellaris/save games/$EMPIRENAME+ID \Steam\userdata\%STEAMUSERID%\281990\remote\save games\$EMPIRENAME+ID\ %USERPROFILE%\Documents\Paradox Interactive\Stellaris\save games\$EMPIRENAME+ID\ Windows auto saves (including ironman saves) The Guest Settings for the Coaster Canyon Scenario as seen in the Scenario Editor.Location (Steam Version) OS Should the guest goal still not be reached, consider adding additional flat rides, or spend some money on advertisement. Once the six coasters have been built, it shouldn't be hard to obtain the required guests without advertisement. Their ride tickets will pay for the loan's interest and there is no need to repay the loan to achieve the scenario goals. If one decides on pay-per-ride, utilize loans in order to obtain enough money to build the required coasters. The guests enter the park with a lot of money, so it is entirely possible, in order to achieve the goals quickly, to run a pay-per-entry park, build a bunch of coasters, then charge a lot for the entry to the park in order to gain the money back to build more coasters. Since the excitement requirement is so low and to save on space, try to build the coasters as small as possible. Ultimately, the bottleneck in this scenario is amassing enough money to build these six coasters. However, if one finds it hard to attract 700 guests before the optional deadline to get the 6th coaster type, do consider delegating research towards new coaster types. This means that, assuming the player is comfortable with the starting coaster selection, there is no need to delegate research efforts towards new coasters, instead being allowed to focus on researching other rides to attract more guests. Should the park manage to attract 700 guests before having six coasters in the park, the player will unlock the Monorail Coaster.

    parkitect game save locations

    Therefore, consider the scenario goals as merely requiring a park with six coasters that is capable of attracting 550 guests. For more information, see the Coaster Stat Calculation Guide. Coaster Canyon's coaster count goal has a very low excitement rating requirement, to the point that even the Mini Coaster, which has the lowest excitement rating in the game, can be utilised to achieve the goal.













    Parkitect game save locations